The matching mechanism is optimized, when is the penalty mechanism's turn? (two)

2022-09-26 15:27

The matching mechanism is optimized, when is the penalty mechanism's turn? (two)


Although the matching mechanism has been optimized this season, and the game environment seems to be improving, the various behaviors and attitudes of players cannot be avoided through the matching mechanism. The matching mechanism is purely for us to find teammates with the same strength, especially single-row players. Choosing your own teammates or inviting friends to form a team can only be arranged by the system. Last season, everyone was afraid of couples, and it was auspicious to avoid them.


In order to let players have a better game experience, it is not enough to optimize the matching mechanism. After entering the S29 season, the strength of teammates does meet the current rank, but the number of actors and players is still flooded. When entering the game, in the end, you still have to watch teammates play, which seriously affects the mentality. , the players began to realize that Tianmei should face the punishment system in the next step and severely punish the bad players.


late game player


Matching good teammates, it turns out that everything is an illusion? After entering the new season , most players found that the teammates played well at the beginning of the game, they were conscious and knew how to support, and everyone's operation skills would not be very different.


In the later stage, it started to mess up, acting, deliberately making trouble, no substantive operation, no contribution, and also began to affect the rhythm of other people, such as deliberately not joining the group, not clearing the line of troops, watching the defense tower being broken by the enemy , instantly made all the black people question marks, stunned on the spot, doubting how he angered others and made his teammates unhappy.


Cooperation is the way to win


King of Glory is a five-player e-sports game. If you ask your heart, in fact, no one can do without. The five positions are allocated to each other. Everyone has their own responsibilities and tasks. , sneak attack on the opponent, or support teammates, play the game seriously, and cooperate with each other to have a chance to win.


If any one of the five players hangs up, plays badly or plays, even if they have a great advantage in the early stage, they will soon become a disadvantage in the middle and late stage. In a four-on-five situation, the winning rate is greatly reduced, and it also affects the gaming experience of other players. Some people deliberately delayed acting in the middle and late stages. The system looked at the performance and data in the early stage and judged that the player did not violate the rules, and finally failed to report. In the later stage of economic equality, it only depends on team battles to decide the winner and loser, and everyone loses the game because of deliberate trouble. This is not fair at all. From this, Tianmei should optimize the reporting system.