These three heroes, stop practicing. (Four)

4/12/2022, 05:16

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It doesn't matter if there is no movement, the most afraid of encountering a hero with displacement, Dian Wei's damage is due to the crazy slashing of the second skill, and the opponent is used as a sandbag to fight, the premise is to step on the hero unit first. When the opponent sees you, they dodge. The second skill is easy to step in the air. If you can't hit someone, you will be turned into a sandbag, ready to be beaten.


I can't deny that Dian Wei has a certain strength, not to mention in the later stage, he has almost reached the realm of killing crispy skin in seconds. That's right, it's the late stage. When did the late stage hero start, and it became a disadvantage? The current version has a faster pace and is very particular about development and economy. If you are accidentally targeted, you basically don’t have to play the whole game, and it is really difficult to play.

 

A Zhong Kui comes to hook your blue buff or red buff in the early stage, or a pair of Cai Wenji and Aguduo use their skills to bind you. The only thing you can do is to watch the enemy heroes help you clear wild monsters, but you don't. Fighting back, waiting for his teammates to come to support, others have already fled, and Dian Wei, who was not developing well in the end, how to deal explosion damage, the effect is really minimal.

 

Dian Wei's biggest disadvantage is that he has no displacement skills, only acceleration effects. Dian Wei is most afraid of encountering a mage like Nu Wa. He can set up grids to block your route. You must not continue to move forward in a certain direction. Interference, without the acceleration effect, it is too late to escape, and is charged with death, and there is no chance to enter the field. Not only that, when other mages hit the control skill, the timing of using a skill becomes obviously more critical.

 

It doesn't matter if there is no movement, the most afraid of encountering a hero with displacement, Dian Wei's damage is due to the crazy slashing of the second skill, and the opponent is used as a sandbag to fight, the premise is to step on the hero unit first. When the opponent sees you, they dodge. The second skill is easy to step in the air. If you can't hit someone, you will be turned into a sandbag, ready to be beaten. In addition, Dian Wei is also very afraid of encountering a mage who moves spells, such as Zhen Ji, who is not easy to fight at all. Wayne they can't do it.

 

Just mentioned that Dian Wei focuses on development, belongs to the late stage hero, and cannot maintain the economic lead. A strong jungler has evolved into an auxiliary assassin. Wild monsters are really important to Dian Wei. After playing for a long time, you will find that he is a jungler who eats blue. He was extremely short of blue, and accidentally fell into the blue zone, making it even more uncomfortable to play.

 

To sum up, Dian Wei's early stage is really too weak. Once he encounters a strong combination in the early stage, it is easy to bring down the whole situation; once the wild area falls , he is like an audience throughout the process.