What are the characteristics of a good assistant? (two)

3/25/2022, 06:43

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Seeing that his position was robbed by his teammates in front, or the opponent's hero pool was limited and he would not play other positions, he had no choice but to give up his position to others, and he had no intention of being an assistant at all.


I play more qualifying matches. Many times I lose the game. The first thing everyone blames is the support position. Lai support can't build, can't give vision, can't resist damage, won't come to support, etc. excuses, If you are not careful, the assistant will become a sinner through the ages, so what kind of assistant is qualified?

I really want to play support

Yes, the first condition is that simple. It seems easy, but not everyone can do it. In a qualifying match, everyone is vying for the output position, especially the shooters and mages. Few people like to play tanks. , Warrior or Assassin, who is the assistant to play? Seeing that his position was robbed by his teammates in front, or the opponent's hero pool was limited and he would not play other positions, he had no choice but to give up his position to others, and he had no intention of being an assistant at all.

It doesn't matter if you know that you are a supplementary support, the most annoying thing is the teammate who grabbed the output position, played worse than you, and his mentality collapsed directly, so he started playing cards not according to the rules, not according to the standard of qualified support to play. Playing support more, you will find that the auxiliary gameplay is not difficult at all, it is nothing more than protecting the back row, giving teammates vision, and establishing different gameplay according to the skill mechanism of the auxiliary hero itself.

For example, Guiguzi specializes in first-hand control, Donghuang Taiyi hard control restrains rushing assassins, Sun Bin accelerates his teammates, Cai Wenji helps teammates recover blood, Yao possesses shields, Zhong Kui hooks people to start a group, etc. Protecting teammates is the main auxiliary task. I would rather sacrifice myself than let teammates die in battle, but sometimes I forget when I play.

A common situation is that the support hero abandons other teammates, ignores the shooter who has been caught by the enemy, ignores the assassin who is turned against the jungler, and follows the undeveloped mage soon after the start, and goes shopping with him. It is not a problem in itself from support to support on the confrontation road. Support is also the responsibility of the support. If the confrontation road brings out the rhythm, the team still has a win rate. The shooter can at most wait until the later stage to deal damage. I am also unwilling to go back to the development path to protect the development of the shooter.

In the middle and late stages of the game, the assistants gradually came to the fore. They only cared about helping the jungler to play in the group, or they started the group first and provoked the opponent to attack him. When he came back to his senses, he found that there were no teammates around him to output, and finally sent the head.