Yun Tianhe created a new way of playing for Miyue, and the development path will be better?

2022-11-25 15:33

Yun Tianhe created a new way of playing for Miyue, and the development path will be better?


Warriors take the confrontation road, mages take the middle road, shooters take the development road, assassins specialize in jungle, and assist roaming support. This is the law of MOBA games. Each position and hero has its own exclusive route and task. The defense of the hero in the confrontation road is stronger High, most of them are responsible for pushing towers with a single belt. Mage bursts out in the late stage, can make up for damage, shooters have high attack speed, and can attack from a long distance. Groups rely on positional output. They are an artifact of tower pushing. The overall attribute can accompany teammates to suppress the enemy's development, and the five major positions are indispensable.


Based on the unique skill mechanism, season revisions, and the relationship between heroes and equipment adjustments, some heroes have been created by the masters to play new games. Who would have thought that the frail mage Zhuge Liang could play as a jungler and play the effect of a "harvesting machine". The development is smooth, and the explosive power after the mid-term is amazing, comparable to an assassin with a lot of displacement, not to mention that he does not lack displacement.


This is just one example. Some heroes are obviously regular mages. Unfortunately, the mechanism cannot adapt to the current version. As a result, there is nothing to do in the middle, and switching to support has become the shooter's biggest nightmare.


Unconventional gameplay, creating miracles


In the past, Glory of Kings was divided into top lane and bottom lane. The shooter and the support team fought against a fighter in the bottom lane. After years of transformation, it has now been converted into a confrontation lane and a development lane. With a higher gold coin bonus, and a great increase in the status and strength of the shooter, the development path is a duel between two shooters. See which side takes the lead in playing online. If the economy is high, it is almost invincible in the middle and late stages.


After many years of revisions, this kind of gameplay has become a daily routine for players. If you dare to go against the sky, your teammates must wear colored glasses. The unconventional gameplay has successfully created miracles. We have witnessed the professional player A playing the god-like effect with the five-shoe outfit priced at 4470. This time it is Yun Tianhe 's turn to pick up the cut Miyue, put aside the burden of confrontation, and run Going to the development road to line up with the enemy shooter, the data shows that the team battle output has reached 52%!